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WebQuest is an inquiry-oriented activity in which most or all of the information
used by learners is drawn from the Web. WebQuests are designed to use learners'
time well, to focus on using information rather than looking for it, and
to encourage analysis, synthesis and evaluation. There are two levels of WebQuest: - Short
term - completed in one to three class periods, goals are knowledge acquisition
and integration, learners grapple with a significant amount of new information
and make sense of it.
- Long term - takes a week to a month, goals
are extending and refining knowledge. Learners analyze a body of knowledge deeply,
transform it, and create something to which others can respond.
The
model was developed in early 1995 at San Diego State University by Bernie Dodge
with Tom March. For examples, see Nicaragua,
credibility,
statistics,
ethics,
and tyranny.
The template below is based on information found at the WebQuest
Page. The six headings are standard to all WebQuests. [Summarized and
edited by Chris
Clark, University of Notre Dame]
Name of WebQuest
Your Name, E-mail Address [Link to course web site or personal
home page] Introduction Orient the learner and pique their
interest. In a short, second-person paragraph, introduce the activity in order
to prepare and hook the learners. Communicate the essential, guiding question
around which the activity centers. Set the stage if learners are playing a role
or following a scenario; otherwise, provide a short overview. Task
Describe crisply and clearly the end result of the activities, but don't
list specific steps. The task could be to solve a problem or mystery, formulate
and defend a position, design a product, analyze a complexity, articulate a personal
insight, create a summary, craft a persuasive message, compose a journalistic
account, produce a creative work. The final product could be a computer file,
a verbal presentation, etc. Process In a numbered list,
describe the steps learners should go through. The list should be short and clear.
Learners will be gathering information, so you may want to suggest an organizational
format, such as a flowchart, summary table, or concept map. You may provide a
list of analytical questions and, where appropriate, descriptions of roles to
be played. Also provide appropriate process advice, such as how to brainstorm.
For example: - You'll be assigned to a team of 3 students...
-
After you've picked a role to play...
- Visit the ___ site and find ___
...
- Use a flowchart to ...
- In your team, brainstorm on ...
-
Ask yourself why ...
- Produce a PowerPoint presentation ...
Resources Link
to specific web pages which you have located to help the learners accomplish the
task (they are preselected so learners focus on the topic rather than on surfing
the web). Also thank anyone who provided help and list any sources you used in
creating the WebQuest. Resources are not restricted to web pages; they could include
an expert consultant, a videotape, a printed report, a textbook, or an audiotape.
One strategy is to divide the resources so that everyone examines some of them,
while other items are only for learners in specific roles. This would promote
interdependence and give learners an opportunity to teach each other.
Evaluation List specific performance objectives and describe how learners
will be evaluated. Specify whether there will be a group grade or individual grades.
Ideally, you will develop a rubric that describes levels of measurable performance.
A sample rubric
examines different aspects of the product and establishes benchmarks for each.
Conclusion The conclusion rounds out the document and provides
a sense of closure. Summarize the experience, encourage reflection on the process,
and extend what was learned. You might include questions or links to encourage
learners to extend their thinking beyond the lesson. |